AirBag
AirBag: Exposed by Lukasz Grabun - CoreWarrior, issue 84
AirBag: Exposed by Lukasz Grabun - CoreWarrior, issue 84
Killing imps by Beppe Bezzi - CoreWarrior, issue 44
Warrior Ratings compiled by Scott Manley
Wilkinson's beginners benchmark by Beppe Bezzi - CoreWarrior, issue 23
Advanced Benchmark Scores: Latest Update by Scott Manley - CoreWarrior, issue 27
Bombers by Paul Kline & Beppe Bezzi - CoreWarrior, issue 7
Spiral and stargate by Beppe Bezzi - CoreWarrior, issue 13
Killing imps by Beppe Bezzi - CoreWarrior, issue 44
CDB Tutorial, part 1 by Damien Doligez - CoreWarrior, issue 9
CDB Tutorial, part 2 by Damien Doligez - CoreWarrior, issue 10
CDB Tutorial, part 3 by Stefan Strack - CoreWarrior, issue 12
CDB Tutorial, part 4 by Stefan Strack - CoreWarrior, issue 14
CDB Tutorial, part 5 by Damien Doligez - CoreWarrior, issue 17
The Bomber Killer by M R Bremer - CoreWarrior, issue 28
Bomb dodgers by Ian Oversby - CoreWarrior, issue 38
Goin' Mobile - CoreWarrior, issue 90
Core Wars Genetics: The Evolution of Predation by John Perry
Evolving Core Warriors by Dave Hillis
Evolving Warriors by Linus Thorsell
Corewar Evolution with GA_WAR.C by Jason Boer
New approaches in evolving warriors and finding new strategies by Christian Schmidt and Barkley Vowk - CoreWarrior, issue 90
An Evolutionary Approach Generates Human Competitive Corewar Programs by Barkley Vowk, Alexander (Sasha) Wait and Christian Schmidt
Using µGP to Evolve for the Corewar Nano Hill by Giovanni Squillero - nanoWarrior, issue 2
How to Handshake by Kurt Franke - CoreWarrior, issue 20
The Likely Impact of He Scans Alone on the Hill Population by Robert Macrae - CoreWarrior, issue 56
A Numeric Approach to Diversity Hills by Achille Astolfi
Exploring the Dynamics of the Corewar Nano Hill by John Metcalf - nanoWarrior, issue 3
My First Corewar Book by Steven Morrell - Chapter 1: Imp-Rings
Vector Launched Imps by Ting-Yu Hsu - The '94 Warrior, issue 12
The Mathematics of Imp Steps by Damien Doligez - CoreWarrior, issue 8
Imps by Beppe Bezzi - CoreWarrior, issue 29
Mirrored Imps by John K. Wilkinson - CoreWarrior, issue 37
Imp Launchers & The Hybrid Launcher by Germán Labarga - CoreWarrior, issue 91
My First Corewar Book by Steven Morrell - Chapter 1: Imp-Rings
My First Corewar Book by Steven Morrell - Chapter 2: Stones
Intro to Art in '88 by Wangsaw Mintardjo - Bombing/Scanning Pattern
Mathematical Models for Step Sizes by Steven Morrell
Steps by Damien Doligez - CoreWarrior, issue 11
P-Space by Beppe Bezzi - CoreWarrior, issue 5
Pspace Hints by David Boeren - CoreWarrior, issue 19
Switching Techniques and Brainwash Recovery - CoreWarrior, issue 26
Some pspace engines by Philip Kendall - CoreWarrior, issue 57
P-Warriors & P^2 by Anton Marsden - CoreWarrior, issue 58
Alladin's Cave by Paul Kline, with analysis by Robert Macrae - CoreWarrior, issue 66
The P^3 Switcher by David Moore - CoreWarrior, issue 70
Intro to Art in '88 by Wangsaw Mintardjo - Paper Warriors
Exploring Replicators by Nenad Tomašev - Core Explorer, issue 1
Creating a Paper by Jens Gutzeit - Core Explorer, issue 1
Analysis of Silk Warriors by Steve Bailey - Steve's Guide for Beginners, issue 13
Creating a Competitive Paper by Ting-Yu Hsu - The '94 Warrior, issue 11
Replicators (part 1) by Beppe Bezzi - CoreWarrior, issue 1
Replicators (part 2) by Beppe Bezzi - CoreWarrior, issue 3
Replicators (part 3) - CoreWarrior, issue 60
Intro to Art in '88 by Wangsaw Mintardjo - On-Line Processes
Code snippets by John Metcalf - CoreWarrior, issue 69
Further Code snippets by Christian Schmidt - CoreWarrior, issue 90
Quick-Scans by Brant D. Thomsen - The '94 Warrior, issue 14
Quickscanners Robert Macrae - CoreWarrior, issue 7
Quick Scanners by Anton Marsden - CoreWarrior, issue 37
Q^2 by Anders Ivner - CoreWarrior, issue 37
Qscan bombing engines by M R Bremer - CoreWarrior, issue 45
On QScans and CoreWar Strategy by Paul Kline - CoreWarrior, issue 54
RotF's Qscan by M. Joonas Pihlaja - CoreWarrior, issue 84
How to use a q^4.5-scanner by Jens Gutzeit - CoreWarrior, issue 92
Anatomy of the Scanner by John Metcalf - CoreWarrior, issue 89
Intro to Art in '88 by Wangsaw Mintardjo - Scanners
Analysis of Stefan Strack's Rave, by Steve Bailey - Steve's Guide for Beginners, issue 10
Agony: Rejuvenating a Classic by Stefan Strack - The '94 Warrior, issue 3
Scanner Payloads by Myer R Bremer - CoreWarrior, issue 18
Memories by Beppe Bezzi - CoreWarrior, issue 19
The Mirage/Blur Scanner Series by Anton Marsden - CoreWarrior, issue 36
Agony and Ecstasy-style scanners by inversed - CoreOps, issue 1
Intro to Art in '88 by Wangsaw Mintardjo - Self-Splitting
My First Corewar Book by Steven Morrell - Chapter 2: Stones
Scanner Eradication Program by Paul Kline
Exploring Stones - The Basics by Nenad Tomašev - Core Explorer, issue 2
Silver Bullet by Paul Kline - CoreWarrior, issue 65
Stone Analysis by Philip Thorne
Intro to Art in '88 by Wangsaw Mintardjo - Vampire Warriors
Vampires - CoreWarrior, issue 8
myVamp 5.4 by Magnus Paulsson - CoreWarrior, issue 38
Vamps are back! by Johannes Kersten - CoreWarrior, issue 92
nPaper - Improving a Beginner's Warrior by Paul-V Khuong and John Metcalf - CoreWarrior, issue 75
Son of Vain by Ian Oversby and Joonas Pihlaja - CoreWarrior, issue 80