Other corewar sites
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Hills are constantly on-going tournaments; hill is a place where
20 warriors (or 25, depending on hill configuration) are stored,
waiting for a new program to meet them in a challenge. If new
warrior scores better than worst one from the hill, it gets onto
the hill. To get a better picture, it's recommened you check out
All hills have specific rules one must follow to make warrior
capable of challenging the hill. It is recommended you read them
prior to submiting your warrior to server.
- koth.org home to Corewars,
has active hills and useful links.
Birk's infinite hills contain hills with sources of all
included there warriors.
- Tiny Hill,
- KOTH@SAL holds LP,
tiny, beginners and tourney hills. Created by Joonas and
- Sourceforge yellow
hills site hosts beginners hill, evolved tiny, tiny and
standard 8000 cell, multiwarrior and big hills. Home to Hofmann's
corewar interpreter (though not quite a redcode worth a closer
Homepages are sites devoted to corewar.
- John Metcalf, The Corewar Historian, included on his
webpage few texts about
corewar history, IRC logs and information about Sunday IRC
- Fizmo's Ultimate Corewar
Page, home to current corewar tournament & source of
useful links. Frequently updated.
Pihlaja's webpage holds self-organizing maps and few
- Christoph Birk's
webpage is not only the home of Koenigstuhl
but also a great source of tutorials and links.
- Will Varfar on his webpage published a nice
of redcode interpreters. Also, you can find lot of information
- Philip Thorne
created webpage with a stone analysis and few useful links.
- Steve Gunnell, AKA
steveg (veg rhymes with leg), also has a webpage.
To play corewar, one needs a redcode interpreter, called MARS.
Following sites are places where such software is stored.
- pmars the generic
redcode interpreter. Grab its current version from Anton Marsden's
- Joonas SDL port
works under Linux and on Windows box as well. Featured with really
nice graphics display. Joonas also programmed a very fast redcode
interpreter called Exhaust
which is easy to embed in your own programs.
- Martin Ankerl's qmars
is very fast redcode simulator.
developed by Will Varfar is at-early-stage-of-development Widows
redcode interpreter with graphics display.
- Chip Wendell
created a native Windows redcode interpreter called Corewin. It is
not only a pmars port but also an editor and benchmarking program.
All you MS Windows users, check this out.