;copy this into a file named "redrace.dat"
;  "redrace.dat" is a parameter file modeled after ga_war.cfg
;  It sets parameters for the program redrace written by Dave Hillis
;  contact at dbhillis@erols.com or hillis@arl.army.mil
;
create_new_population=0
; if 1, create new population and hill, if 0, read in the old
population_size=100
max_instructions=12
mutation_rate=2
insertion_rate=1
removal_rate=1
resurrection_rate=1
P_SWAP=1
P_CR=70
;       prob of using crossover vs just mutation
P_long_ref=20
; Prob. of making a not-necessarily-local reference
;       set to zero if you don't want to use crossover
do_random_start=1
;       if 1, ignore starting cycle and start at a random location
;       in the ring.
starting_cycle=0
;       Start at this location in the ring
author_name=Dave Hillis <dbhillis@erols.com>
;       put your name above
num_tests=8
;       size of the HILL
ROULETTE=0
;       if 1, use proportional selection - if 0, use tournament
T_SIZE=2
;       tournament size (should be > 1,
;       but much smaller than the population size)
number_of_battles=50
;       number of battles between warriors (pick even numbers)
num_S_battles=200
;       number of battles for scoring round (getting onto hill)
RINGSIZE=50
;       number of warriors in Valhalla
number_of_cycles=50000
;       number of generations
Take_Benchmark=1
;       calculate a benchmark score (e.g. WILKIES)
Verbose=0
;       store more info in log file? (it can grow very large)
FL_BASED=0
;       if 1, always write current warrior into temp.red.
GEN_GAP=40
;       wait this many generations before resurrecting
STATIC_HILL=0
; if 1, never change the hill
NUMBER_OF_SPECIES=1
NUMBER_OF_BENCHMARKS=10
CORESIZE=800
;
MAXwSIZE=20
;        maximum warrior length
MINwDIST=20
;        minimum distance between wariors
NUMBERofCYCLES=8000
;    cycles in pmars before a tie is declared