[02:12] Mannerisky left irc: Read error: 104 (Connection reset by peer) [02:12] Mannerisky joined #corewars. [14:40] Nick change: X-Scale2 -> X-Scale [14:45] Fractality joined #corewars. [15:19] impomatic joined #corewars. [15:43] impomatic left irc: Read error: 110 (Connection timed out) [15:50] impomatic joined #corewars. [15:50] Hi :-) [15:51] h [15:51] Hi Mizcu [16:01] think i just realised what what a whacked up job my planned engineer's thesis would be if i were to do what i planned [16:04] Fizmo joined #corewars. [16:06] hi hi [16:08] h [16:08] fiveop joined #corewars. [16:08] fiveop left irc: Client Quit [16:08] hi Miz [16:12] Hi Fizmo [18:23] samphippen joined #corewars. [18:31] Hi samphippen [18:31] hello [18:32] samphippen == phipps on irc.koth.org [18:32] hi [18:32] hi [18:32] got result? [18:32] Ah okay. I'm not on irc.koth.org now [18:33] Fizmo, the first warrior I mailed got "hurk, something went wrong" so I added an "end" and didn't [18:35] you got a reply that the warrior successful compiled? [18:35] no [18:35] hmm [18:35] you changed the first line to ;redcode-94b [18:35] yes [18:35] so then it should work [18:36] but the queue is still empty [18:36] ;redcode-94b [18:36] ;author phipps [18:36] ;name Spammer [18:36] ;strategy spam the entire core with data [18:36] ;assert 1==1 [18:36] it the assert set [18:37] let me try changing the subject to something random [18:37] maybe fiz's remailer is stuck, again [18:37] google could be doing something weird [18:37] "error processing your email I don't understand this line --0015174bdfd82b6fa8046a5c559a" [18:38] Sending from gmail works fine for me. [18:38] samphippen: which address are you sending it? [18:38] [18:38] Are you sending as plain text? [18:39] Try sending to [18:39] ok [18:40] Error processing your e-mail: [18:40] I don't understand this line: [18:40] --000e0ce0d194941327046a5c5dbf [18:40] hmm, it borked [18:40] it's inserting random html [18:41] gmail's signature? [18:41] uuuum [18:41] all sorts [18:42] it's including two different emails [18:42] one text/html [18:42] one text/plain [18:42] Content-Type: multipart/alternative; boundary=0015174989ba93ecce046a5c5ddc [18:42] --0015174989ba93ecce046a5c5ddc [18:42] uuuuuuuuugh. [18:42] best is if contain only plain text [18:42] yes [18:42] but how do I force gmail to do that [18:42] no attachements, etc. [18:43] I think i've figured it out [18:43] let me try one more time [18:43] just the pure code as text [18:43] yeah [18:43] there's a "plaintext only" button [18:43] that i tried [18:43] Click on plain text, it should be below the subject. [18:43] :-) [18:43] excellent! [18:43] huge sucess [18:45] although it doesn't seem to have found my warrior [18:45] 22nd, nice work :-) [18:45] what? [18:45] impomatic: wrong name [18:45] lol [18:45] apparently I have no warriors [18:46] Oh? [18:46] Assembly succeeded. is sent in my email though. [18:46] along with the code of my program [18:46] when assembled [18:46] oh right [18:46] it's in the queue [18:46] I though success meant on the hill :-) [18:47] no [18:47] sucess to me means the email response wasn't "everything went wrong" [18:47] got through finally [18:47] let's hope he doesn't asplode [18:47] 40.8 ponits [18:47] not exactly amazing [18:48] It's a start. Most of my first warriors didn't make it on either. [18:48] is %w wins %l losses and %t draws? [18:48] Yes [18:50] i'm happy that it at least won some games! [18:52] just made an optimisation that might improve winning [18:56] 0.2% [18:57] lol [18:57] i'll take that [18:58] tbh I tested my program against dwarf and it won like, 90% of the time [19:02] this clearly needs improving [19:12] get in! [19:12] average score just jumped a tonne of points [19:13] you added an imp? [19:27] yup [19:27] splitted off an imp [19:27] why not? [19:29] guessed from the change in the score [19:30] and the comment? [19:31] didnt look [19:31] lol [19:31] fair play [19:33] i'm refusing to look at other peoples redcode, so any of my programs that do well are on my own merit [19:34] ah, your playing the hard mode [19:34] then i shall watch what i say too [19:37] blammer gets 100% ties against itself, but 20% wins against qbluefunkimp, hmm.. [19:39] the bomb-throwing part could use some improvement [19:39] do you start both the bomb-thrower and the imp at the same time? [19:40] two spammers and an imp at the same time [19:40] yes [19:41] using one process in the bombing-part and another in the imp is unbalanced, but 2/1 should be fine [19:44] ooh [19:45] my latest attempt seems to be good at killing my latest-1 attempt [19:56] that's less good [20:09] Legato joined #corewars. [20:10] Hi Legato [20:11] hi everyone [20:18] Legato left irc: "Why do people cling to life knowing that they must someday die? ---http://twitter.com/Legato_----" [20:24] Fizmo left irc: "ChatZilla 0.9.84 [Firefox 3.0.10/2009042316]" [22:04] in terms of adding survivability, splitting an imp is a really good idea [22:06] true in more competitive warriors too (with some differences) [22:06] my latest hasn't appeared in the queue [22:06] :( [22:08] I wonder if one could win simply by splitting off like, 10 imps [22:08] imps will never (one or two exceptions) actually win a fight [22:08] s/win/force a draw every time/ [22:08] is what I meant [22:09] wont work in a competitive enviroment [22:10] I should learn to code a warrior that searches the core for other warriors [22:10] binary search methinks [22:14] Binary search won't work [22:15] You can test whether or not a cell is zero, when or not two cells match, or if the contents of one cell are less than the contents of another. [22:15] Fractality_ joined #corewars. [22:16] Hi Bjoern [22:17] impomatic, this is a point [22:17] incidentally, my latest has the highest score of any of my progs [22:17] still ranked 26th though [22:17] Keep trying :-) [22:23] Fractality left irc: Read error: 110 (Connection timed out) [22:25] i've now learnt the use of FOR and EQU [22:25] these are useful [22:26] i wonder if pmars works on a large screen [22:26] fullscreen? yes [22:26] also on 80*50 terminal [22:27] can I set it to make the graphical non-debug part bigger? [22:27] atm it's a tiny portion of my screen [22:27] and the debugger is huge [22:27] ah, you are using the SDL-version [22:28] yes I am [22:28] i dont actually like the sdl-version for the same reason - i want either debug or graphics, not both [22:30] samphippen left irc: Remote closed the connection [23:10] Fractality_ left irc: