Core War
I should really update this page, but can't be bothered at the moment.
Go to Fizmo's ULTIMATE
COREWAR PAGE.
Text and tools:
- Postscript maps of warriors on the Koenigstuhl hills
generated using a
Self Organizing Map
algorithm.
Get them here!
- Steven Morrell's article on bomber step sizes:
gzipped Postscript (63k).
(Warning: full of transcribing typos by yours truly.)
- Analysis of the dwarf component in Recycled Bits:
gzipped Postscript (70k)
- Fcrack, tools to find out you
neighbourly server's secret -F number (Actually, this is only
to demonstate the inherent weakness in the random number
generator in pMARS): source as gzipped
tarball (46k)
Note: Internet Explorer 5.50 doesn't seem to like the gzipped files for
whatever reason.
Miscellaneous Core War links (in no particular order):
- Everything you ever wanted to know about paper
and then some. A detailed survey of redcode replicators by Christian
Schmidt.
- What is a Quickscan? An informative
posting to the newsgroup rec.games.corewar by Leonardo H. Liporati.
- On-going King Of The Hill tournaments:
- KOTH.ORG. Central hub
for all things Core War. This is the place to look for FAQs,
tutorials, simulators, and general information. Hosts several
important hills, notably the -94nop and -88 hills.
-
Pizza server. Hosts several important hills, notably the
'pro' -94 hill and the beginners' -94b hill. Grown men have
been known to cry over the fate of their warriors on the -94
hill.
- The
Corewars project. Walter Hoffman's Corewars
programming game that also includes a redcode mode. Home to the
distributed warrior evolution project.
- My archives of the newsgroup rec.games.corewar.
- More people:
- Evolving warriors. These sites provide an excellent starting
point for growing your own. Lots of tips, tricks, and pointers for
further study:
- Terry Newton's Evolved
Core-Warriors.
Or...if you can't make them, grow them. This site is a
goldmine of information and insights into warrior evolution.
- Martin Ankerl's
Yet Another Corewar Evolver.
- Dave Hillis' Redrace.
A wonderful site packed with detailed information
about warrior evolution. And Dave knows what he's talking about:
His genetically bred warrior outmatched every other warrior in
Ilmari Karonen's
Mini-Tournament #2.
- Simulators
- pMARS. The de facto
standard Core War simulator of the newsgroup rec.games.corewar.
- Here
you can find the most recent version at the developers' site
and here a Windows port and executables.
- Corewars. Walter Hoffman's
not-quite-Core War game supports redcode.
-
exhaust is a lightweight simulator you can embed into your
programs.