Here is a short list of bugs compiled by
- The M5 Turtle is a tougher
chassis than the Bentley.
The M5 Turtle is tough, slow, and amphibious. The
Challenger is tough,
fast, and non-amphibious (takes damage in water). The Bentley is medium, fast,
- Using Fire at Scanner/Tank Direction when close to some edges of the map doesn't
work. The shot's trajectory is deflected.
- If your Scanner Lock breaks (either jammed or
the enemy moves behind an obstacle), you can relock when the
same enemy becomes visible (as long as you don't rescan or use the obstacle
detector). It's probably a bug.
Variation: If you fire the
Remote Scanner and you are not the primary tank,
you can lock onto your target when the target becomes visible (as long as you
do not do detect or scan). So in a 1 on 1 battle, you can launch the remote
scanner, sit, and just do a lock every 50 or so cycles, or less often if
you're conserving energy and willing to risk getting hit. This is boring of
- The Remote Scanner does NOT give you the coordinates of the nearest enemy
tank. It seems to give the coordinates of the last enemy tank (e.g. tank
number 4 in a 4 tank battle). This sucks and is the reason why
Banzai isn't as
effective as it should be.
- There are certain "blindspot" positions where the enemy can see and shoot
you, but you can't see or shoot the enemy. One example:
Red can see and shoot Blue but not vice versa. There are other similar positions.
I have not bothered exploiting this for offense. You have to be aware
that when you are hit and you can't see anyone then you better change your
position. If you don't or can't then you're dead!